Media (Year 10)

Media (Year 10)

Course Summary

In Year 10 Media Arts, you will explore how media products are created to connect with specific audiences and purposes. You will investigate media products made by different creators and learn how camera work, composition, lighting, editing, layout and media codes and conventions are used to shape meaning. You will develop practical skills in planning, producing and presenting your own digital media products while learning how creative choices influence the way ideas and viewpoints are communicated. 

This subject is a good choice if you are interested in digital media, visual storytelling, content creation, audience engagement and the creative use of technology. It provides a foundation for future study in VCE Media, Visual Communication Design and Art Creative Practice.

Learning Activities & Assessment

  • Create digital media products for specific audiences and purposes
  • Explore media codes and conventions such as camera work, composition, lighting, layout and editing
  • Investigate media products and the work of different creators
  • Plan, produce and reflect on media products using digital technologies

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Learning Area Contact

Technology Learning Area Leader

Lynette Campbell

3D Design/Metal (Year 10)

3D Design/Metal (Year 10)

Course Summary

3D Design CAD/Metal is a semester-based subject that introduces students to the principles of product design, engineering processes and advanced manufacturing technologies. Students will apply design thinking and the product design process to develop creative and practical solutions to real-world problems. 

Throughout the course, students will investigate a need or opportunity, develop a design brief, conduct research and generate ideas using both freehand and digital drawing techniques. Students will gain experience in technical drawing by hand and using industry-standard software including MS Visio, Google SketchUp and Autodesk Inventor. 

A major focus of the course is the design and production of a 3D slot car project inspired by Carrera-style racing vehicles. Students will design, prototype and manufacture components using a range of modern production technologies including 3D printing, CNC laser cutting and CNC plasma cutting. Students will also explore materials, machining techniques and assembly processes while developing practical workshop skills. 

Learning Activities & Assessment

  • Safe workshop practices and the responsible use of equipment 
  • Technical drawing and CAD modelling 
  • 3D printing and digital fabrication 
  • CNC laser cutting and plasma cutting processes 
  • Engineering workshop techniques and machining 
  • Design folio development and project evaluation 

Students will be expected to safely use a range of hand tools, power tools and workshop machinery throughout the semester. A design folio must be maintained for the duration of the course and will include research, design development, technical drawings, project planning, class notes, evaluation and evidence of completed practical work.

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Approximate Costs

Semester 1

Subject Contribution $55

Learning Area Contact

Technology Learning Area Leader

Simon Hampton

Timber (Year 10)

Timber (Year 10)

Course Summary

This subject is a project-based unit recommended for students intending to undertake VET Building and Construction with a focus on timber. Students will develop knowledge and practical skills in workplace health and safety (WHS), the correct and safe use of hand tools and selected power tools, and the construction of small timber-based projects. 

The major assessment task is the design and construction of a personalised storage case tailored to individual needs and interests. 

Learning Activities & Assessment

Students will complete a range of practical and theory-based tasks, including: 

  • Construction of handmade timber joints  
  • Manufacture of an oil stone case  
  • Investigation, design, production, and evaluation of a customised storage case  
  • Completion of a written and computer-based portfolio assignment documenting the design and construction process  

Assessment will focus on safe workshop practices, accuracy of construction, design development, problem-solving, and project evaluation. 

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Approximate Costs

N/A

Learning Area Contact

Technology Learning Area Leader

Simon Hampton

Theatre (Year 10)

Theatre (Year 10)

Course Summary

Do you love to create, perform and go to the theatre? Theatre is a subject that mixes art, history, sport and literature. We look at what other actors do, learn from their styles and make our own performances.  

Throughout this course you will plan, develop and present performances. Develop skills in acting and production, use lighting, sound, props, costume and make-up to create amazing performances. You could also build confidence in using expressive skills, including voice, movement, gesture and facial expression, as well as performance skills such as focus, timing, energy and how to get people to pay attention to you.  

Theatre encourages creativity, collaboration and critical thinking. You will learn how to shape stories, communicate ideas and create meaning for an audience. You get to explore performance styles from different cultures, places and times, and consider how these traditions can inspire contemporary performance. 

You even get to go to a live theatre show to pick up a few ideas.

Learning Activities & Assessment

  • Work collaboratively to plan, develop and present theatrical works.  
  • Explore all aspects of production including lights, sound, props, make up and hair and acting.  
  • Experience performance styles including Melodrama, Musical and Elizabethan Theatre.  
  • Explore how can performers communicate ideas in a way that creates emotion and impact for an audience. 
  • Attend professional performance to analyse and enrich our own performances.  

Theatre is ideal for students who enjoy performing, creating stories, working with others and exploring ideas in practical and imaginative ways. 

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Learning Area Contact

Arts Learning Area Leader

Lynette Campbell

Health Education (Year 10)

Health Education (Year 10)

Course Summary

Year 10 Health Education is all about helping you navigate the real world, make smart health choices, and take control of your own health & wellbeing. In this course, you will dive into the issues that matter most to young people today. This includes building safe, respectful relationships and understanding consent, building mental fitness and managing stress, and appropriate youth nutrition. You will learn how to question online trends, spot fake health advice, and get hands-on safety skills for dealing with risky real-world situations.  

Health Education is about giving you the practical life skills and confidence to handle the pressures of senior high school and make informed decisions for yourself and your friends. This subject is a pathway for students to identify what supports their own interests whether it be Human Development &/or VET Health Assistance (Units 1-4). 

Learning Activities & Assessment

  • Practical Case Studies: Exploring real-life situations and modern health dilemmas to practice making informed, safe decisions. 
  • Media and Research Tasks: Investigating popular health trends, online advice, and community issues to separate fact from fiction. 
  • Group Projects and Campaigns: Working together to design creative solutions, presentations, or awareness activities that promote wellbeing. 
  • Nutritional Analysis and Critique: Investigating dietary patterns, food labelling, and popular marketing trends to evaluate how everyday food choices impact long-term health and wellbeing. 

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Learning Area Contact

Health & Physical Education Learning Area Leader

Beth Powell

Outdoor Education (Year 10)

Outdoor Education (Year 10)

Course Summary

Discover the thrill and value of the natural world with Year 10 Outdoor Education. This course immerses students in a variety of outdoor and aquatic environments, teaching essential skills for safe, responsible, and enjoyable participation in the outdoors. 

Students will explore the structure and health of outdoor environments, learn sustainable practices, and develop outdoor leadership skills. The course emphasises teamwork, collaboration, and social skills, while promoting physical and emotional wellbeing. Practical experiences and trips allow students to build confidence and competence in a range of different activities and environments. 

Through a balance of theory and hands-on experiences, students gain knowledge in safety, risk management, and environmental stewardship, preparing them to be responsible, skilled, and informed participants in outdoor life now and into the future. 

This subject is a pathway for Outdoor Environmental Studies (Units 1-4). 

Learning Activities & Assessment

  • Practical outdoor experiences: Participate in camping, land and water-based activities. Applying outdoor skills, leadership, and teamwork in real environments. Assessment may include skill demonstrations, group tasks, and reflection journals. One trip a Term (2-3 days). 
  • Environmental and sustainability projects: Investigate local environments, minimal impact strategies and propose sustainable practices through reports and presentations.  
  • Health, safety, and risk management: Plan and manage risks in outdoor settings, including first aid and emergency response tasks.  
  • Pre-trip activity booklets: Complete activity booklets to prepare for practical trips and apply theoretical knowledge. 

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Learning Area Contact

Health & Physical Education Learning Area Leader

Beth Powell

Physical Education (Year 10)

Physical Education (Year 10)

Course Summary

Year 10 Physical Education blends practical sport experiences with the fundamentals of the sport and recreation industry. Students learn about fitness, human performance & analysis, create & refine movement strategies, coaching, officiating, teamwork, event management and wellbeing while developing the skills to lead and participate in a range of sporting activities. This course is perfect for students who enjoy physical activity, sports science and want to explore future opportunities in sport, fitness and recreation.  

Students participate in both theoretical and practical classes each week which contribute to their final outcomes. This subject is a pathway for students to identify what supports their own interests whether it be Physical Education &/or VET Sport and Recreation (Units 1-4).

Learning Activities & Assessment

Students will explore concepts that focus on key skills such as: 

  • Movement & Performance: understanding & assessing fitness, skill development and strategies to improve performance 
  • Sport Leadership: building confidence in coaching, officiating and leading activities. 
  • Teamwork & Communication: developing collaboration, problem-solving and interpersonal skills. 
  • Explore through theory and practical lessons, the structure and function of the body systems and how they work together to produce movement. 

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Health & Physical Education Learning Area Leader

Beth Powell

Photography (Year 10)

Photography (Year 10)

Course Summary

In Year 10 Photography, you will explore how photographic artworks can communicate ideas, emotions and viewpoints. You will develop practical skills using digital cameras, including focus, exposure, lighting, composition and image selection. You will investigate photographic artworks by different creators and learn from the ways photographers plan, capture, edit and present their work. 

You will also use Photoshop to enhance, manipulate and refine images, while digitally documenting the development of your own photographic artworks. This subject is a good choice if you are interested in creative image-making, photography, visual expression and digital editing. It provides a foundation for future study in VCE Media, Visual Communication Design and Art Creative Practice. 

Learning Activities & Assessment

  • • Create and digitally document photographic artworks
  • • Develop skills in digital camera use, lighting, composition and image editing
  • • Investigate photographic artworks and the work of different creators
  • • Plan, refine and reflect on photographic artworks using digital technologies

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Learning Area Contact

Arts Learning Area Leader

Lynette Campbell

Visual Arts (Year 10)

Visual Arts (Year 10)

Course Summary

Do you love being creative, experimenting with ideas and making things that express who you are? In Visual Arts, you’ll be encouraged to explore ideas, themes and artistic influences while developing your understanding of composition. You will develop your artistic practice through experimentation with materials, techniques and processes, while documenting and refining your ideas. 

You will have the opportunity to create artworks that communicate personal viewpoints and respond to a range of social, cultural and contemporary issues. You will present and evaluate your artworks and reflect on your creative decisions as well as the ways artists communicate meaning to different audiences. 

Learning Activities & Assessment

  • Exploring: Investigate the ways artists across cultures, times and places develop their personal expression 
  • Developing Practices: Experiment with visual arts processes and materials to create artworks that communicate your personal ideas and perspectives  
  • Creating: Communicate your original ideas and perspectives through the application of processes and materials  
  • Presenting: Looking at how artists exhibit their work and students will investigate ways to present to different audiences 

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Approximate Costs

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Learning Area Contact

Arts Learning Area Leader

Lynette Campbell

Visual Communication & Design (Year 10)

Visual Communication & Design (Year 10)

Course Summary

Design is everywhere. From what you wear, the things you use, and the information you read. Students in Visual Communication and Design investigate the needs of different target audiences and create images using the ‘Design Process’. We look at the four ‘Fields of Design’ and use a range of drawing materials and digital computer programs to investigate sections of the Design Process. Students will reflect and critique their own work and investigate past and present designers from different times and cultures. What’s the difference between Visual Arts and Visual Communication and Design you ask? In Viscom the focus is that you design for a purpose or to meet the needs of a brief, compared to Art which is about exploring creative materials and developing original artwork based on your personal thoughts and feelings. What does Visual Communication and Design lead to: Architecture Fashion design, Posters and Advertising, Logo development, App and Website design.  

Learning Activities & Assessment

  • A folio of manual and digital designs. 
  • Investigate and report on designs from across times and cultures. 
  • Follow the Design Process and present a critique to gain feedback.   
  • Write a Design Brief. 

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Approximate Costs

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Learning Area Contact

Arts Learning Area Leader

Lynette Campbell